More details and Android client download link at, do let me know if you have any issues/find some bug. Here's the zip with a sample Unity project and usage instructions: I will be submitting to the Unity asset store soon, but in the meantime, I wanted to share current build and see what you guys can come up with (any feedback welcome!), whether it is adding it to a current project or creation of a new one. I have now prepared a Unity compatible library, which makes it very easy to use on your own projects and gets better results than the standalone server (due to being fully integrated). The only extra hardware required is Google Cardboard (or a better alternative like Homido or VR One), and it will work with pretty much any existing 3D game, using the standalone PC Trinus server. I am the developer for TrinusVR, a software alternative to the Oculus Rift and the likes, which links PC and phone to deliver low cost high quality VR (rendered on PC, delivered on your smartphone).Īnd it is already available for everyone, thousands of gamers are already enjoying it!
Reddit Logo created by /u/big-ish from /r/redditlogos! Long series.ĬSS created by Sean O'Dowd, Maintained and updated by Louis Hong /u/loolo78 Favors theory over implementation but leaves source in video description. Normally part of a series.Īlmost entirely shader tutorials. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials. Using Version Control with Unit圓d (Mercurial) Related SubredditsĬoncise tutorials. Unity Game Engine Syllabus (Getting Started Guide)ĥ0 Tips and Best Practices for Unity (2016 Edition) Lots of professionals hang out there.įreeNode IRC Chatroom Helpful Unit圓D Links Use the chat room if you're new to Unity or have a quick question. Please refer to our Wiki before posting! And be sure to flair your post appropriately. Remember to check out /r/unity2D for any 2D specific questions and conversation! A User Showcase of the Unity Game Engine.